Idea generation for ‘Asteroid’ game
After thorough research, being based on the concept of ‘asteroids’
most of the games I seem to find are very space orientated, such as aliens,
spaceships and meteors.
I wanted to break away from this obvious theme and move onto
something for a similar audience but with a more original theme.
Playing the game along the Y axis (vertically)
Playing games on this axis (personally) I believe to be more shoot-'em-up. Meaning that it would be the avatar (typically human) shooting other humanoids.
Personally I don't really like this form of game play for mobile devices and I think there is already enough games on the market in this format to produce anything that could be considered competition and so I will detour from this.
Playing the game along the X Axis (horizontally)
Playing the game on the X axis is renown for being 'invader' or asteroid based. Basically meaning that it has a very heavy space theme - and so I am going to do something completely different.
INSERT MIND MAP HERE
From my mind map it is somewhat apparent that in order for my game to be recognized by multiple audiences it will have to be based on something that has had multiple appearances through out the years, and yet still be relevant to those who will want or own an android device. An example of this would be: Star Wars - Star Wars is still hugely popular by all all/most age groups however it is still a sci-fi or space themed game and so this is not a good choice for my game.
In order to have something relatively original or at least something not particularly common, I have decided for my game to be Pokemon based, and so it will have a large audience in which will want/have an android device and is yet still widely popular. Although it is more common with younger audiences it still has a large impact in the adult population due to the time period it has been around.
I have also decided to make the game more comical and so its graphics will be based on Nintendo hand-held console graphics so the graphics may be 8-bit or something similar to give a retro-feel to my game.
Ideas
Enemies
This is a Diglett, and will be my first enemy, and will either have;
less health, move slower, cause less damage or all of these...
Diglett are a weak Pokémon in the game and I think would be good to have as my basic enemy.
This is a Dugtrio and will be next hardest enemy, this one may be:
stronger, more health or faster than my Diglett or once again may have all of these qualities.
Within the Pokémon franchise Dugtrio are fairly decent Pokémon not being one of the strongest or one of the weakest
As you can see both enemies are almost popping out of the ground, I want to incorporate this into my flash and have them both bobbing in and out of the ground as they come toward the player - I think this would be a fun little animation and tie it closer to my Pokémon theme as they do this in the anime too.
Initial Player Avatar Sketches
this is my initial sketches for player, I want to make the player a Pokémon trainer and because the enemies are coming towards the player he should be facing them, with his/her back to the player. This sketch is based from the behind view of the male player from the Nintendo DS game:
Pokémon Soul Silver.
This is the finished top half of the trainer, using the colour scheme, and design from the Nintendo DS game: Pokémon Soul Silver
This is going to be my normal trainer and his 'laser' will be pokeballs to capture the wild Diglett & Dugtrio
This is going to be my secondary player, this is a member of Team Rocket, this is a group of thugs and robbers within the game and are the main antagonist of the first and second generation Pokémon games and series. And so I thought it would be cool to also be able to play as a baddie.
After much work, I decided that I didn't want all of the Diglett and Dugtrio to be caught by the trainer as this wouldn't really work - so instead I thought I could use something that would incapacitate or subdue them - for a trainer to do this is inhumane and generally shunned upon within the anime and series and so I thought it would be better to have another Pokémon do this - I decided to use on of the starter Pokémon for the first generation of Pokémon - Squirtle. With this I could make more than one ability some being more powerful than others.
Playing the game along the Y axis (vertically)
Playing games on this axis (personally) I believe to be more shoot-'em-up. Meaning that it would be the avatar (typically human) shooting other humanoids.
Personally I don't really like this form of game play for mobile devices and I think there is already enough games on the market in this format to produce anything that could be considered competition and so I will detour from this.
Playing the game along the X Axis (horizontally)
Playing the game on the X axis is renown for being 'invader' or asteroid based. Basically meaning that it has a very heavy space theme - and so I am going to do something completely different.
INSERT MIND MAP HERE
From my mind map it is somewhat apparent that in order for my game to be recognized by multiple audiences it will have to be based on something that has had multiple appearances through out the years, and yet still be relevant to those who will want or own an android device. An example of this would be: Star Wars - Star Wars is still hugely popular by all all/most age groups however it is still a sci-fi or space themed game and so this is not a good choice for my game.
In order to have something relatively original or at least something not particularly common, I have decided for my game to be Pokemon based, and so it will have a large audience in which will want/have an android device and is yet still widely popular. Although it is more common with younger audiences it still has a large impact in the adult population due to the time period it has been around.
I have also decided to make the game more comical and so its graphics will be based on Nintendo hand-held console graphics so the graphics may be 8-bit or something similar to give a retro-feel to my game.
Ideas
Enemies
less health, move slower, cause less damage or all of these...
Diglett are a weak Pokémon in the game and I think would be good to have as my basic enemy.
This is a Dugtrio and will be next hardest enemy, this one may be:stronger, more health or faster than my Diglett or once again may have all of these qualities.
Within the Pokémon franchise Dugtrio are fairly decent Pokémon not being one of the strongest or one of the weakest
As you can see both enemies are almost popping out of the ground, I want to incorporate this into my flash and have them both bobbing in and out of the ground as they come toward the player - I think this would be a fun little animation and tie it closer to my Pokémon theme as they do this in the anime too.
Initial Player Avatar Sketches
this is my initial sketches for player, I want to make the player a Pokémon trainer and because the enemies are coming towards the player he should be facing them, with his/her back to the player. This sketch is based from the behind view of the male player from the Nintendo DS game:
Pokémon Soul Silver.
This is the finished top half of the trainer, using the colour scheme, and design from the Nintendo DS game: Pokémon Soul Silver
This is going to be my normal trainer and his 'laser' will be pokeballs to capture the wild Diglett & Dugtrio
This is going to be my secondary player, this is a member of Team Rocket, this is a group of thugs and robbers within the game and are the main antagonist of the first and second generation Pokémon games and series. And so I thought it would be cool to also be able to play as a baddie.
After much work, I decided that I didn't want all of the Diglett and Dugtrio to be caught by the trainer as this wouldn't really work - so instead I thought I could use something that would incapacitate or subdue them - for a trainer to do this is inhumane and generally shunned upon within the anime and series and so I thought it would be better to have another Pokémon do this - I decided to use on of the starter Pokémon for the first generation of Pokémon - Squirtle. With this I could make more than one ability some being more powerful than others.










































